Enhance Spell
(Epic Level Handbook, p. 53)In a 3.0 game going for x4 damage multipliers, consider also the silly Mercurial Greatsword, which features 2d6 at x4 (2d8 at x4 in the misprinted splatbook, but errattad later and reprinted in Arms and Equipment). Remember when looking at critical ranges and such, that a default person swinging like, a bat, has 'one crit dot'. Find many great new & used options and get the best deals for Dungeons and Dragons 3.0 Core Rulebook Lot PHB, DMG, Monster Manual at the best online prices at eBay! Free shipping for many products! (Dungeons & Dragons D&D 3.0 Core Rulebook d20 2000 WoTC) $18.69. Dungeons & Dragons D&D 5E 5th Edition Core Rulebook. At 4th level, the legendary dreadnought gains damage reduction 3/. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, the Damage Reduction feat, and this ability itself.
Season 3.0; Dreadnought vs. Dreadnought's Season 3.0 and 4.0 appearance. Dreadnought's first ever match was against OJ. OJ won on a close 24-21 judge's decision and Dreadnought was eliminated from the tournament. Chinkilla Exhibition.
[Epic, Metamagic]
You can increase the power limit of your damage-dealing spells.
Prerequisite
Maximize Spell (PH),
Benefit
The damage cap for your spells increases by 10 dice (for spells that deal a number of dice of damage equal to your caster level, such as fireball) or by 5 dice (for spells that deal a number of dice of damage equal to half your level, such as searing light). An enhanced spell uses up a spell slot four levels higher than the spell's actual level. For example, an enhanced fireball has a damage cap of 20d6 (rather than 10d6). An enhanced searing light has a damage cap of 10d8 (rather than 5d8). This feat has no effect on spells that don't specifically deal a number of dice of damage equal to your level or half your level, even if the spell's effect is largely dictated by your level. Thus, it has no effect on magic missile (even though your level indicates how many missiles you fire),Melf's acid arrow (even though your level indicates how many rounds the acid deals damage), or produce flame (even though you add your level to the base 1d4 damage dealt).
Special
You may gain this feat multiple times. Each time you select this feat, the damage cap increases by 10 dice or 5 dice, as appropriate to the spell, and the enhanced spell takes up a spell slot an additional four levels higher (thus, a twice-enhanced fireball would be an 11th-level spell).
Normal
Without this feat, use the damage dice caps indicated in the spell's description.
Also appears in
Level | Special |
---|---|
1st | Unstoppable 1/day |
2nd | Unmovable 1/day |
3rd | Shrug off punishment |
4th | Thick skinned |
5th | Bonus feat |
6th | Unstoppable 2/day |
7th | Unmovable 2/day |
8th | Shrug off punishment |
9th | Thick skinned |
10th | Bonus feat |
Hit Die
d12.
Requirements
To qualify to become a legendary dreadnought, a character must fulfill all the following criteria.
Base Attack Bonus
+23.
Skills
Intimidate 15 ranks. Creating fractions in word for mac 2011.
Feats
Combat Reflexes, Great Cleave, Improved Bull Rush, Improved Critical.
Class Skills
The legendary dreadnought’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Intimidate (Cha), Jump (Str), and Swim (Str).
Skill Points at Each Level
2 + Int modifier. Desperate housewives game.
Class Features
The following are class features of the legendary dreadnought prestige class.
Weapon and Armor Proficiency
A legendary dreadnought is proficient with all simple and martial weapons, all armor, and all shields.
Unstoppable (Ex)
At 1st level, the legendary dreadnought can concentrate his or her power, gaining a +20 bonus on his or her Strength check to break or burst a door or item once per day, plus one additional time per day every five levels thereafter. As a special use of this ability, the legendary dreadnought can attempt to break a wall of force (Strength DC 32, and the character applies his or her unstoppable bonus to this check as well). Alternatively, the legendary dreadnought can apply the +20 bonus to a single attack roll.
Unmovable (Ex)
At 2nd level, the legendary dreadnought can concentrate his or her power, making him or herself unmovable once per day, plus one additional time per day every five levels thereafter. This power grants the character a +20 bonus on any one of the following:
A grapple check made to avoid being grabbed with the improved grab ability.
A Strength check to avoid the effects of a bull rush, trip attempt, or similar effect.
A Strength check against any effect that would move the character either physically or magically.
Any one saving throw. If an effect that would move the character either physically or magically does not normally allow a saving throw, the legendary dreadnought can use this ability to gain a Will saving throw. He or she still gains the +20 bonus on the saving throw in such a case.
Shrug off Punishment (Ex)
The legendary dreadnought gains 12 bonus hit points at 3rd level and 12 more every five levels thereafter.
Thick Skinned (Ex)
At 4th level, the legendary dreadnought gains damage reduction 3/-. This does not stack with damage reduction granted by magic items or nonpermanent magical effects, but it does stack with any damage reduction granted by permanent magical effects, class features, the Damage Reduction feat, and this ability itself. The damage reduction improves by 3 points every five levels thereafter
Bonus Feats
Chem3d download mac. The legendary dreadnought gets a bonus feat at 5th level and an additional bonus feat every five levels thereafter. These bonus feats must be selected from the following list: Armor Skin, Devastating Critical, Dire Charge, Epic Fortitude, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Fast Healing, Great Constitution, Great Strength, Improved Combat Reflexes, Overwhelming Critical, Penetrate Damage Reduction.
The Hypertext d20 SRDTM is owned by BoLS Interactive LLC.
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Dreadnought Dnd 3.0 Dmg Map
‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.