As you might have spotted by now, Nexomon: Extinction has monster types that aren’t quite like any other monster-collectors. Yes, there are your ghost and fire elements, among others, but their. Nexomon - Extinction: Monster Catch Revival! Catch over 300 different Nexomon in the 2020 released action-RPG-adventure-video-game Nexomon - Extinction. As a member of the Guild of Tamers, you will embark on an epic journey, while trying to save the world from destruction.
For Nexomon: Extinction players, if you are not sure about the status effect, the is a guide of status effect explanations of status in the game, let’s check it out.
Status Effects
- Bind: Mon cannot swap or flee, deals 8% max hp each turn
- Burn: Deals 8% max hp each turn, unlimited duration
- Confuse: 35% chance each turn to stop skill use, deals 8% max hp if procs
- Curse: Skills used are treated as “Not Effective”
- Demotivate: 50% chance each turn to stop skill use
- Frail: Receive 30% additional skill damage from ‘Normal/non elemental’ type attacks
- Freeze: Complete stun lock for duration, 30% chance to unfreeze each turn. Mons who are frozen and use a fire skill break freeze (don’t bother trying to freeze fire mons)
- Hex: Deals 12% max hp each turn
- Inception: Only works vs sleeping mon, deals 15% max hp. Removed on wake up
- Invincible: Cannot be dealt damage for duration
- Leech: Deals 10% max hp each turn and heals opponent (even if opponent is not the original leech user)
- Nervous: 60% chance to fail skill use if repeating a skill
- Paralyze: 30% chance each turn to stop skill use
- Planted: Cannot swap or flee, heals 10% max hp each turn
- Poison: Deals 10% max hp each turn, unlimited duration
- Provoke: Unable to apply status ailments
- Puzzle: Mons must repeat the same skill used the turn it is applied else they fail to use any skill
- Recover: Heal 8% max hp each turn
- Sick: Reduces healing from healing skills to 0
- Sleep: Unable to use skills, direct damage skills never miss against sleeping mons
- Survive: Cannot go below 1hp while active
That’s all we are sharing today in Nexomon: Extinction All Status Effects Explained, if there are anything you want to add please feel free to leave a comment below and we’ll see you soon.
Credit to Jilreign
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Nexomon: Extinction Guide
As you might have spotted by now, Nexomon: Extinction has monster types that aren’t quite like any other monster-collectors. Yes, there are your ghost and fire elements, among others, but their effects probably won’t work on types that you expect in some cases. It is already a tougher game by comparison. To make it much easier on yourself, here are all of the elements’ strengths and weaknesses.
- Fire: Strong against wind, plant, and ghost types.
- Weaknesses – water and mineral
- Water: Strong against fire and mineral types.
- Weaknesses – plant and electric
- Electric: Strong against water, psychic, and wind types.
- Weaknesses – mineral and grass
- Plant (or grass): Strong against electric and water types.
- Weaknesses – wind and fire
- Mineral (or rock): Strong against electric, psychic, and fire types.
- Weaknesses – wind and water
- Wind: Strong against mineral and grass types.
- Weaknesses – electric and fire
- Psychic: Strong against normal and ghost types.
- Weaknesses – mineral and electric
- Ghost: Strong against normal and wind types.
- Weaknesses – psychic and fire
- Normal: Has no strengths against any type.
- Weaknesses – psychic and ghost
Nexomon: Extinction - 80
Don’t forget that Nexomon can also learn moves of other elements, so it doesn’t strictly apply to the type of monster you are using. In addition, certain moves can also paralyze, freeze, confuse, or burn enemies for multiple turns if they are effective. If you add attack-focused cores onto your Nexomon, these effects will cause much more damage.